Ninja Warriors Once Again Psn Network

1994 SNES game

1994 video game

The Ninja Warriors
The Ninja Warriors snes box.png
Programmer(due south) Natsume
Publisher(s)
  • JP/NA: Taito
  • Eu: Titus
Designer(s) Shunichi Taniguchi
Programmer(due south) Toshiyasu Miyabe
Artist(s)
  • Shunichi Taniguchi
  • Takashi Shinpo
  • Shinya Wada
Composer(s) Hiroyuki Iwatsuki
Platform(s) Super NES
Release
  • JP: January 28, 1994
  • NA: February 1994
  • European union: April 1995
Genre(s) Beat 'em up
Style(s) Single-player

The Ninja Warriors [a] is a beat 'em upward video game developed past Natsume for the Super Nintendo Entertainment System and published by Taito in Japan and North America in 1994 and by Titus in Europe in 1995. It is a follow-up to Taito's 1987 arcade game of the aforementioned title, and shares similar gameplay. The player can choose between playing as one of three ninja androids, each with different attributes and a unique gear up of moves including jumps, dashes, throws, and other attacks. The game was developed by the same team at Natsume that later developed Wild Guns (1994).

The game was generally well received past critics. They compared the quality of The Ninja Warriors to Neo Geo and arcade games, and the tight controls and vibrant graphics were universally praised. Reviewers disagreed on the quality of several aspects including the difficulty, audio quality, and how well the game distinguished itself among the myriad of crush 'em upwardly games. An enhanced remaster titled The Ninja Saviors: Render of the Warriors [b] was released in 2019.

Gameplay [edit]

Kunoichi kicking an enemy after jumping in the air (Japanese version)

The Ninja Warriors is a beat 'em upwards game that plays in a side-scrolling way like to the 1987 arcade version.[5] The thespian can choose to play every bit one of iii androids with ninja skills: the slow but powerful "Ninja" armed with a nunchaku, the quick but weak "Kamaitachi" with sickles on his arms, or the balanced "Kunoichi" who wields knives and swords. Per the story, the androids were built past a insubordinate faction to aid them overthrow the tyrant Banglar ruling over their nation. After a sudden attack by Banglar's forces, the rebels had to release the androids to fight, untested.[half-dozen]

The player can motion along a single aeroplane, with the stages typically going in a linear direction and ending with a boss.[v] [6] Each grapheme has a unlike set of moves which include speed dashes, jumps, grabs, blocks, and a multifariousness of attack moves. There is a ability meter that increases slowly with time that, when total, lets the player trigger a powerful attack that damages all enemies on the screen. The meter drains completely if the player is knocked to the ground.[5] Some items, such as motorcycles and large safes, tin exist picked upwards and tossed at enemies. The environments occasionally introduce hazards that can hurt the player every bit well every bit enemies, such as mine fields or armed helicopters.[6] The Ninja Warriors has eight stages and unlimited continues. The player character can be inverse when using a keep.[five] [6]

Plot [edit]

In a dystopian future, the world is dominated by a dictatorial authorities ruled by a dwarfish mutant-cyborg human being who calls himself "Banglar the Tyrant", and he commands an regular army of brainwashed human soldiers, vicious mutants and non-sentient combat robots. For years he ruled the global superpower unchallenged, until a rebel ground forces rises up against him, led past a dictator human being named Mulk.

Unable to defeat Banglar and his mutant armies using conventional weapons and fearing the Earth Government'south forces were endmost in on them, Mulk's insubordinate regular army decides to take one last shot past sending a trio of self-aware combat androids styled subsequently Japanese Ninjas after Banglar in a suicide mission, knowing they would cocky-destruct but girded with bombs to take him out equally they become.

In the cease they manage to reach Banglar's fortress, fighting through his mutant legion and detonating their bombs, self-destructing themselves and Banglar the Tyrant in the process. Several months later Mulk becomes the new President of the World Government. The core-data of the androids were retrieved and they were reconstructed, the progression of the AI engineering science which immune the Ninja Warriors to recollect and fight on their own continued under Mulk's regime, becoming far stronger than Banglar's old forces, and Mulk ends up just as much of a tyrant as the fallen Banglar.

Evolution and release [edit]

The Ninja Warriors was adult by Natsume, specifically the same team that subsequently developed Wild Guns (1994).[ane] The team consisted of iii core members: game designer and artist Shunichi Taniguchi, programmer Toshiyasu Miyabe, and composer Hiroyuki Iwatsuki.[seven] [8] Gaming journalists have deemed it both a remake[5] [9] and sequel[5] [6] of the 1987 arcade original from Taito.[5] The original game was i of Taito'southward nigh popular arcade games and set a standard for crush 'em ups.[10]

The game was showtime released on Jan 28, 1994, in Japan, published past Taito as The Ninja Warriors Again.[c] Taito localized the game for a release in North America around Feb that same year,[xiii] [14] [fifteen] and Titus published the game in Europe in April 1995.[4] The western localizations featured small-scale censorship, replacing some female person ninja enemies with small male person creatures.[5] [9] All regional versions of The Ninja Warriors take since become valuable collector's items.[16]

Reception [edit]

The Ninja Warriors received generally positive reviews. Critics matched its quality to that of Neo Geo and arcade games,[2] [ten] [19] and some wrote that the game was better than the original arcade version.[ten] [xx] GameFan called it Taito's all-time game to date, and the best game of its kind on the SNES.[ten] Electronic Gaming Monthly chosen information technology "the best side-scrolling fighting game notwithstanding."[13]

2 aspects of the gameplay that were highlighted by multiple critics were the tight and responsive controls,[3] [x] [14] [19] [21] and the diversity of each character's moves.[2] [10] [fourteen] GamePro wrote that information technology borrowed defensive techniques and interesting offensive combos from fighting games, all of which help set The Ninja Warriors apart from other vanquish 'em ups.[14] Some believed that the game lacked innovation, and instead fell into a pattern of repetitive gameplay.[3] [xix] [21] In this regard, Mega Fan wrote that the game did not do enough to distinguish itself from Terminal Fight (1989).[3] Player One and GameFan disagreed, writing that game stands out and keeps the player's interest more most Final Fight clones.[2] [10] The game'southward level of challenge was both praised equally fair,[2] [twenty] and criticized equally too easy.[14] [21] GamePro wished the game was more hard, believing information technology would be like shooting fish in a barrel for veterans of fighting games, and merely an intermediate challenge for others.[14] Some other recurring complaints were the lack of a two-actor cooperative mode[2] [ten] [13] and the game'southward curt length.[10] [xviii]

Nearly all aspects of the game's graphics were praised, including the colors, shading, backgrounds, animation, and big sprites.[2] [3] [ten] [20] [thirteen] [fourteen] [eighteen] [19] Role player Ane wrote that the graphics were arcade quality, and the animations were equally good as Street Fighter.[ii] GameFan wrote that The Ninja Warriors looked like a Neo Geo game, and felt that only the arcade game The Punisher (1993) rivaled its polish animation.[10] Some believed the sound and music were likewise of high quality,[iii] [ten] [thirteen] [fourteen] merely they were criticized past others.[ii] [19] Super Play wrote that "the only thing worth criticizing near this game is the audio", and complained about the weak grunt noises coming from enemies when they are hit.[19]

Retrospective reviews have continued to be positive. Retro Gamer wrote that its diversity and presentation brand The Ninja Warriors i of the all-time beat 'em ups.[9] AllGame felt that the game'due south components were not noteworthy individually, but that it was greater than the sum of its parts, calling information technology "an erstwhile-schoolhouse, side-scrolling fighter washed right."[22] GameFan felt that the game was "unapologetic in its assimilation of the genre standards. If information technology wasn't and so pretty, it's likely we would hold that confronting it."[6] Both Hardcore Gaming 101 and GameFan cited the game'southward lack of cooperative gameplay as one of its biggest weaknesses.[five] [6] The female ninja Kunoichi has gained some recognition. Electronic Gaming Monthly listed her among their list of "Top Ten Fighting Women",[23] and GamesRadar+ listed her among the all-time ninja assassins in video games.[24]

Remaster [edit]

The original core staff that adult The Ninja Warriors, known today as Natsume Atari'south team Tengo Project,[25] adult an enhanced remaster for the PlayStation 4 and Nintendo Switch. The game was released by Taito in July 2019 in Japan.[26] It is titled The Ninja Warriors In one case Once more in Japan and The Ninja Saviors: Return of the Warriors internationally.[27] [28] It was released by Arc System Works in Asia and by Strictly Express Games in Europe.[28] [29] An early playable demo was showcased alongside the SNES original at Tokyo Game Show 2018.[xxx] [31]

The remaster enhances the game's graphics and adds new gameplay elements, similar to the squad's previous remaster of Wild Guns.[25] [32] The game includes re-drawn graphics, "xvi:9" widescreen support, a local two-histrion cooperative mode, and optional music from the arcade and SNES games.[32] There are ii new playable characters: a very short female person ninja with extending artillery named "Yaksha" and a colossal mechanized shinobi referred to as "Raiden".[27]

Notes [edit]

  1. ^ The game was titled The Ninja Warriors Again in Nihon.[one] In western coverage, the game was primarily referred to every bit The Ninja Warriors [ii] [iii] although the European box fine art reads Ninja Warriors: The New Generation [four]
  2. ^ Titled The Ninja Warriors Once Again in Japan.
  3. ^ ザ・ニンジャウォーリアーズアゲイン [11] or ザ・ニンジャウォーリアーズ Again.[12]
  4. ^ Boilerplate of five individual reviewer scores of viii, eight, 8, 8, and 9.
  5. ^ Average of four private reviewer scores of 87, 86, 93, and 92.
  6. ^ Average of component scores of 4.five for graphics, 4 for sound, iv for command, and 4.5 for "fun factor".

References [edit]

  1. ^ a b "ザ・ニンジャウォーリアーズアゲイン". Shooting Gameside (in Japanese). Vol. 5. GameSide. May 2012. ISBN978-4896373899. (Translation Archived July 6, 2018, at the Wayback Car)
  2. ^ a b c d e f g h i j "Tests: The Ninja Warriors" (PDF). Player I (in French). No. 52. April 1995. pp. 94–95. Archived (PDF) from the original on July 7, 2018.
  3. ^ a b c d due east f chiliad "Ninjawarriors" (PDF). Mega Fun (in High german). July 1995. p. 77. Archived (PDF) from the original on May 23, 2018.
  4. ^ a b "Ninja Warriors : The New Generation sur Super Nintendo". Jeuxvideo.com (in French). Archived from the original on July xix, 2017. Retrieved July 7, 2018.
  5. ^ a b c d e f one thousand h i Kalata, Kurt. "Ninja Warriors, The (SNES)". Hardcore Gaming 101. Archived from the original on July 6, 2018. Retrieved July 6, 2018.
  6. ^ a b c d e f g Crisman, Michael (Baronial thirteen, 2011). "Ninja Warriors RETROspective". GameFan. Archived from the original on September x, 2011.
  7. ^ "TENGO PROJECT". NatsumeAtari (in Japanese). Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  8. ^ Natsume (1994). The Ninja Warriors. Taito. Scene: End credits.
  9. ^ a b c Yiu (Oct 8, 2010). "Ninja Warriors Over again". Retro Gamer. Archived from the original on September 26, 2015.
  10. ^ a b c d e f g h i j k l g "The Ninja Warriors Once more". GameFan. Vol. 2, no. 4. Apr 1994. pp. 15, 54. Archived from the original on July 7, 2018.
  11. ^ a b "ザ・ニンジャウォーリアーズ アゲイン [スーパーファミコン]". Famitsu . Retrieved April thirty, 2019.
  12. ^ "株式会社タイトー|トップ|「ザ・ニンジャウォーリアーズ ワンスアゲイン」"Nintendo Switch"及び" PlayStation4" で2019年7月発売決定!". 株式会社タイトー (in Japanese). Retrieved May iii, 2019.
  13. ^ a b c d e f "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. seven, no. 4. Apr 1994. pp. 38, 144–145. Archived (PDF) from the original on July 7, 2018.
  14. ^ a b c d e f g h i "ProReview: The Ninja Warriors". GamePro. May 1994. pp. 58–59. Archived from the original on July vii, 2018.
  15. ^ "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on September 20, 2008. Retrieved July 23, 2019.
  16. ^ Massey, Tom (January 25, 2015). "A guide to gaming's near valuable treasures". Eurogamer. Archived from the original on November 12, 2017. Retrieved July 7, 2018.
  17. ^ Gaksch, Martin (June 1995). "Spiele-Tests - SN - Ninja Warriors". MAN!Air-conditioning (in German). No. xx. Cybermedia. p. 79. Archived from the original on November 29, 2018. Retrieved July 23, 2019.
  18. ^ a b c "Ninja Warriors" (PDF). Play Time (in German). August 1995. p. 103. Archived (PDF) from the original on July seven, 2018.
  19. ^ a b c d e f k Leach, James (June 1994). "Import Review: Ninja Warriors". Super Play. No. 20. pp. 54–55. Archived from the original on July 7, 2018. Retrieved July 7, 2018.
  20. ^ a b c "The Ninja Warriors" (PDF). Electronic Gaming Monthly. Vol. 6, no. 10. October 1993. p. 74. Archived (PDF) from the original on April i, 2016.
  21. ^ a b c "Now Playing: Ninja Warriors". Nintendo Power. Vol. 59. April 1994. p. 103.
  22. ^ Knight, Kyle. "The Ninja Warriors Again [Japanese]". AllGame. Archived from the original on Nov 16, 2014.
  23. ^ "Peak Ten Fighting Women" (PDF). Electronic Gaming Monthly. Vol. six, no. 12. December 1993. p. 58. Archived (PDF) from the original on May 13, 2016.
  24. ^ Reparaz, Mikel (June 23, 2012). "The Acme seven... Assassins". GamesRadar+. Archived from the original on September 22, 2013.
  25. ^ a b "TENGO PROJECT". www.natsumeatari.co.jp (in Japanese). Archived from the original on July 7, 2018. Retrieved May 3, 2019.
  26. ^ "The Ninja Warriors: Once Once again launches for PS4, Switch in July in Japan". Gematsu. April 18, 2019. Archived from the original on Apr 24, 2019. Retrieved Apr 26, 2019.
  27. ^ a b Romano, Sal (September 5, 2018). "Ninja Warriors Again for Switch officially titled The Ninja Warriors: Once Once again, launches worldwide in 2019". Gematsu. Archived from the original on September 5, 2018. Retrieved September 6, 2018.
  28. ^ a b "《忍者戰士》翻新作品《THE NINJA SAVIORS:戰士歸來》中文版 2019 年上市". 巴哈姆特電玩資訊站. Archived from the original on May 17, 2019. Retrieved May 17, 2019.
  29. ^ "Switch&PS4『ザ・ニンジャウォーリアーズ ワンスアゲイン』7月に発売決定!1994年のSFC版『ザ・ニンジャウォーリアーズ アゲイン』がベース". ファミ通.com (in Japanese). Archived from the original on Apr 20, 2019. Retrieved May 17, 2019.
  30. ^ "インディーゲームコーナーで見かけた日本の懐かしいゲームたちを一挙紹介!【TGS2018】". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). Archived from the original on May 3, 2019. Retrieved May 3, 2019.
  31. ^ "2019年発売のSwitch「ザ・ニンジャウォーリアーズ ワンスアゲイン」、 TGS 2018にてプレイブル出展決定! - アキバ総研". akiba-souken.com (in Japanese). Archived from the original on May 3, 2019. Retrieved May iii, 2019.
  32. ^ a b "アケアカNEOGEOの新作発表も! タイトーの名作サウンドで盛り上がったハムスターブース・ZUNTATAライブ【TGS2018】". ファミ通.com (in Japanese). Archived from the original on May 3, 2019. Retrieved May 3, 2019.

External links [edit]

  • The Ninja Warriors at MobyGames
  • Official Remaster website (in Japanese)

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Source: https://en.wikipedia.org/wiki/The_Ninja_Warriors_(1994_video_game)

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